Exploration of recurring patterns in digital interfaces that exploit psychological vulnerabilities and capture attention, often leading the user to lose track of their goals, lose their sense of time and control, and later feel regret.
Techniques used to exploit users’ psychological vulnerabilities
Effects that ACDPs may have on users’ digital wellbeing
User interface crafted to trick users into doing things
User interface that tempts the user with short-term satisfaction
As the user scrolls down a page, more content automatically and continuously loads at the bottom
When the user swipes down on their smartphone, there is an animated reload of the page that may or may not reveal new appealing content
A new video is automatically played when the current one finishes, and the option to turn off autoplay is hidden or non-existent
Advertisements and recommendations are disguised as normal content into social networks’ newsfeeds
Platforms send messages pretending to be another user or push notifications about some content the user has never interacted with
Registering to and accessing attention-capture digital services is easy, while operations like logout or canceling an account are painfully difficult
Personalized suggestions target user’s guilty pleasures and increase use time
Users are forced to use a digital service at specific times, otherwise the user may loose points or achievements
Notifications are deliberately sent to recapture users’ attention and have them start a new usage session